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A quick guide to app create for beginner's
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You don't need to be a coder to create an app. Basic handle of HTML, CSS, Java and C+ will take you a long way, but you can definitely hire designers and front- and back-end developers to help you bring your idea to life. In the meantime, if you just have a really great idea, you can follow these seven steps to make the app floating around in your mind a reality.
Reinder de Vries, a software
developer with over 10 years of experience, shared his best tips for aspiring
iOS developers in a post on LearnAppMaking.com. No advanced computer
programming knowledge needed.
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A quick guide to app create for beginner's
Get out a piece of paper and make
an interpretation of your thought into something progressively substantial.
Scrawl down a rundown of highlights and what you think the application may
resemble. It's still right off the bat, so don't get excessively have up to
speed in the plan subtleties, however you unquestionably need to see this
spring up on paper.
Separate your highlights into two
pails: unquestionable requirements and pleasant to-haves. That way, you can
make a lean first form of your application, or at the end of the day, a base
feasible item. That not just shields you from taking on something over the top,
yet additionally accelerates the improvement procedure.
Take a few days to complete this
process as it's one of the few steps that are actually free. By the time you're
done, your app should only focus on doing one thing and it should that thing
well. For instance, Uber gets you from point A to point B, while Evernote lets
you write down notes. Don't add a million features to try to suit a million
different needs.
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A quick guide to app create for beginner's
Except if you happen to make this application for
yourself, it's imperative to ensure that you're fixing some issue for
individuals or offering an engaging support.
Try to figure out what kinds of mistakes competitors are
making and if people are already looking for an app like yours. It can be
helpful to try out a keyword volume search tool to see if people are already
searching for terms related to your idea.
This is a good time to ponder business-side questions,
too, like identifying competitors, exploring business models (freemium,
ad-based), and honing in on the features people want.
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A quick guide to app create for beginner's
By this point, you should have a firm understanding of
what you're create, who it's for, and why it'll be a hit with customers. That
means it's time to start thinking about the create, itself. You should create
mockups, or rough sketches of your app's layout, before you actually start
writing the code or hiring programmers and designers.
Don't be cheap at this stage: it could be key in figuring
out user interface experience or interaction problems or help you to onboard
team members or investors (these are great for sales meetings). Try out
Balsamiq Wireframes for Desktop, which uses really simple drag-and-drop
elements, like buttons and lists, each styled like a hand-drawing. Pricing is
based per-project and can run from $9 per month for two projects to $199 for
200 projects. Other winning wireframing tools include InVision, UXpin, and
Proto.io.
Think about it like diagramming a story—picture one of
those spider charts you drew back in elementary school. The mockup should also
describe the flow of your app, like what happens when you click a given button
or swipe up on the screen. How do you get to the home page? Does clicking on
your profile picture take you to a bio?
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A quick guide to app create for beginner's
To really make your idea come to life, you need to
address your strengths and weaknesses. If you have no clue how to create an app
or you're not an expert at design (or both), this is the part where you start
looking for experts to hire. Use platforms like Upwork or Toptal to hire a
professional graphic designer.
If you're going it alone, consider using a design
template made specially for iOS to save you some time. You can use the standard
create blocks from these templates to create features for your app that you can
customize later. Some good options include: NOW, TETHR and DO by InVision; iOS
iPhone GUI from Facebook; Stark UI kit by Baianat; Stitch by Lina Seleznyova;
Phoenix by Adrian Chiran; and Apply Pixels by Michael Flarup.
Your landing page is key because it serves as the home
page for your product, the app, before and after it actually launches. This is
the first impression that potential customers will have of your app, so you
should treat it with the same care that you would the home page of the app,
itself.
Key elements to include a headline at the top, a quick
introduction or video that explains how the app works, an app screenshot or
mockup of what the app looks like on an iPhone, some call to action like
"Install Now" or "Sign up for Beta," a list of app
features, and an about page that tells potential users more about you, your
company (where applicable), and your app.
Your headline, intro and call to action should fit as
high up as possible, just in case visitors to your website don't bother to
scroll down. You might consider adding some tabs at the top of the page to make
navigation a breeze. Often, companies will highlight the "About Us"
tab to make a human connection with whoever is visiting the site.
Consider using Strikingly or WordPress to create your
webpages because you need zero knowledge of HTML or CSS to put it all together.
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A quick guide to app create for beginner's
You'll need a laptop to use Swift, the programming
language that you use to create iPhone apps. Then you, need to think about the
development stage in two phases:
1)Front-end: This is everything that you can
actually see on a page, including the graphics, user interface, navigation,
data processing and more.
2)Back-end: This includes all that you cannot
see, from databases to networking and data storage.
As an app developer, your job is to fuse together the
front and back end. The Facebook app would not be very useful, if you could see
the text box to write a status but the back end can't send that data to the
cloud to store a copy of your message.
There are plenty of free courses online, as well as paid
programs, that can help you learn to code with a focus on iOS development.
Udemy offers a $19 iOS 13 development bootcamp course, for instance. Meanwhile,
free YouTube demos can be helpful, too, but may not bridge the gap between the
fundamentals and actually applying what you've learned.
If you don't have the time or desire to learn these
programming skills, you can head back over to UpWork to hire front and back-end
designers or what's called a full-stack developer—someone who can create your
app from start to finish. Expect to pay rates between $70 per hour and up,
depending on how involved your app is, the skill level of the person that
you're hiring, and how long your project is projected to take.
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A quick guide to app create for beginner's
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You're close. While this is the last real step in the app
design process (excluding new feature adds or any necessary debugging), it can
be frustrating to actually launch the app. That's because the App Store has a
very specific set of guidelines for introducing your creation to the world.
Here are your basic steps:
Use App Store Connect to prepare the app's title and
metadata.
Upload your most recent app create through App Store
Connect, using Xcode.
Apple will use its App Store Review Guidelines (which you
should get familiar with) to take a look at what you've submitted.
When the app is approved, it'll be published live in the
App Store. Congrats!
Remember: You'll have to pay $99 per year to keep the app
up on the App Store.
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