A Quick Guide to App Create For Beginner's



a quick guide to app create for beginner's
A quick guide to app create for beginner's

You don't need to be a coder to create an app. Basic handle of HTML, CSS, Java and C+ will take you a long way, but you can definitely hire designers and front- and back-end developers to help you bring your idea to life. In the meantime, if you just have a really great idea, you can follow these seven steps to make the app floating around in your mind a reality.

Reinder de Vries, a software developer with over 10 years of experience, shared his best tips for aspiring iOS developers in a post on LearnAppMaking.com. No advanced computer programming knowledge needed.

a quick guide to app create for beginner's

A quick guide to app create for beginner's


Get out a piece of paper and make an interpretation of your thought into something progressively substantial. Scrawl down a rundown of highlights and what you think the application may resemble. It's still right off the bat, so don't get excessively have up to speed in the plan subtleties, however you unquestionably need to see this spring up on paper.

Separate your highlights into two pails: unquestionable requirements and pleasant to-haves. That way, you can make a lean first form of your application, or at the end of the day, a base feasible item. That not just shields you from taking on something over the top, yet additionally accelerates the improvement procedure.
Take a few days to complete this process as it's one of the few steps that are actually free. By the time you're done, your app should only focus on doing one thing and it should that thing well. For instance, Uber gets you from point A to point B, while Evernote lets you write down notes. Don't add a million features to try to suit a million different needs.

a quick guide to app create for beginner's

A quick guide to app create for beginner's


Except if you happen to make this application for yourself, it's imperative to ensure that you're fixing some issue for individuals or offering an engaging support.
Try to figure out what kinds of mistakes competitors are making and if people are already looking for an app like yours. It can be helpful to try out a keyword volume search tool to see if people are already searching for terms related to your idea.

This is a good time to ponder business-side questions, too, like identifying competitors, exploring business models (freemium, ad-based), and honing in on the features people want.

a quick guide to app create for beginner's

A quick guide to app create for beginner's


By this point, you should have a firm understanding of what you're create, who it's for, and why it'll be a hit with customers. That means it's time to start thinking about the create, itself. You should create mockups, or rough sketches of your app's layout, before you actually start writing the code or hiring programmers and designers.

Don't be cheap at this stage: it could be key in figuring out user interface experience or interaction problems or help you to onboard team members or investors (these are great for sales meetings). Try out Balsamiq Wireframes for Desktop, which uses really simple drag-and-drop elements, like buttons and lists, each styled like a hand-drawing. Pricing is based per-project and can run from $9 per month for two projects to $199 for 200 projects. Other winning wireframing tools include InVision, UXpin, and Proto.io.

Think about it like diagramming a story—picture one of those spider charts you drew back in elementary school. The mockup should also describe the flow of your app, like what happens when you click a given button or swipe up on the screen. How do you get to the home page? Does clicking on your profile picture take you to a bio?

a quick guide to app create for beginner's

A quick guide to app create for beginner's


To really make your idea come to life, you need to address your strengths and weaknesses. If you have no clue how to create an app or you're not an expert at design (or both), this is the part where you start looking for experts to hire. Use platforms like Upwork or Toptal to hire a professional graphic designer.

If you're going it alone, consider using a design template made specially for iOS to save you some time. You can use the standard create blocks from these templates to create features for your app that you can customize later. Some good options include: NOW, TETHR and DO by InVision; iOS iPhone GUI from Facebook; Stark UI kit by Baianat; Stitch by Lina Seleznyova; Phoenix by Adrian Chiran; and Apply Pixels by Michael Flarup.

Your landing page is key because it serves as the home page for your product, the app, before and after it actually launches. This is the first impression that potential customers will have of your app, so you should treat it with the same care that you would the home page of the app, itself.

Key elements to include a headline at the top, a quick introduction or video that explains how the app works, an app screenshot or mockup of what the app looks like on an iPhone, some call to action like "Install Now" or "Sign up for Beta," a list of app features, and an about page that tells potential users more about you, your company (where applicable), and your app.

Your headline, intro and call to action should fit as high up as possible, just in case visitors to your website don't bother to scroll down. You might consider adding some tabs at the top of the page to make navigation a breeze. Often, companies will highlight the "About Us" tab to make a human connection with whoever is visiting the site.

Consider using Strikingly or WordPress to create your webpages because you need zero knowledge of HTML or CSS to put it all together.

a quick guide to app create for beginner's

A quick guide to app create for beginner's


You'll need a laptop to use Swift, the programming language that you use to create iPhone apps. Then you, need to think about the development stage in two phases:

1)Front-end: This is everything that you can actually see on a page, including the graphics, user interface, navigation, data processing and more.
2)Back-end: This includes all that you cannot see, from databases to networking and data storage.
As an app developer, your job is to fuse together the front and back end. The Facebook app would not be very useful, if you could see the text box to write a status but the back end can't send that data to the cloud to store a copy of your message.

There are plenty of free courses online, as well as paid programs, that can help you learn to code with a focus on iOS development. Udemy offers a $19 iOS 13 development bootcamp course, for instance. Meanwhile, free YouTube demos can be helpful, too, but may not bridge the gap between the fundamentals and actually applying what you've learned.

If you don't have the time or desire to learn these programming skills, you can head back over to UpWork to hire front and back-end designers or what's called a full-stack developer—someone who can create your app from start to finish. Expect to pay rates between $70 per hour and up, depending on how involved your app is, the skill level of the person that you're hiring, and how long your project is projected to take.

a quick guide to app create for beginner's
A quick guide to app create for beginner's

You're close. While this is the last real step in the app design process (excluding new feature adds or any necessary debugging), it can be frustrating to actually launch the app. That's because the App Store has a very specific set of guidelines for introducing your creation to the world.

Here are your basic steps:


Use App Store Connect to prepare the app's title and metadata.
Upload your most recent app create through App Store Connect, using Xcode.
Apple will use its App Store Review Guidelines (which you should get familiar with) to take a look at what you've submitted.
When the app is approved, it'll be published live in the App Store. Congrats!
Remember: You'll have to pay $99 per year to keep the app up on the App Store.

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